[ Index | Source | Summary | Member Functions ]
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LocationNode(Location *loc);
Construct a LocationNode representing a given Location object.
LocationNode(Location *loc);
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LocationNode* Next();
Return a pointer to the next LocationNode in the list.
LocationNode* Next();
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void Next(LocationNode* nxt);
Set the current LocationNode object to point to a given
LocationNode as its successor in the linked list.
void Next(LocationNode* nxt);
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Location& Contents();
Return the Location object represented by the the current
LocationNode. The Location object is returned by reference
so that methods may be applied directly to the Location object.
Location& Contents();
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~LocationNode();
This destructor deletes the Location object pointed to by
the current LocationNode. It does NOT delete its successor
LocationNode in the list.
~LocationNode();
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