[ Index | Source | Summary | Member Functions ]
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Rectangle1 (Location corner, Shape shape);
Construct a rectangle object that represents a rectangular
shape at a given position.
Rectangle1 (Location corner, Shape shape);
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void MoveUp (int deltaY);
Move the Location of the Rectangle a given amount toward
the top edge of the Canvas relative to its current
position.
void MoveUp (int deltaY);
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void MoveDown (int deltaY);
Move the Location of the Rectangle a given amount toward
the bottom edge of the Canvas relative to its current
position.
void MoveDown (int deltaY);
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void MoveLeft (int deltaX);
Move the Location of the Rectangle a given amount toward
the left edge of the Canvas relative to its current
position.
void MoveLeft (int deltaX);
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void MoveRight (int deltaX);
Move the Location of the Rectangle a given amount toward
the right edge of the Canvas relative to its current
position.
void MoveRight (int deltaX);
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void Draw(Canvas& canvas);
Draw the Rectangle at its current position in a given
Canvas.
void Draw(Canvas& canvas);
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void Clear(Canvas& canvas);
Erase the Rectangle from the given Canvas in which it
is drawn. Note: no check is made that the Rectangle
is actually drawn in this Canvas; it is the programmer's
responsibility to insure this condition.
void Clear(Canvas& canvas);
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~Rectangle1();
Release the resources held by the Rectangle object.
~Rectangle1();
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