[ Index | Source | Summary | Member Functions ]
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TextFrame(char *name, Location location, Shape shape);
Construct a TextFrame with the given name, Location, and Shape.
TextFrame(char *name, Location location, Shape shape);
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TextFrame(char* name, Location loc);
Construct a TextFrame with the given name and Location. A default
Shape is used for the TextFrame's window.
TextFrame(char* name, Location loc);
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TextFrame(char* name, Shape sh);
Construct a TextFrame with the given name and Shape. A default
Location is used for the placement of the window on the user's
display.
TextFrame(char* name, Shape sh);
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TextFrame(char* name);
Construct a TextFrame with the given name. Default values are used
for the placement and size of the window on the user's display.
TextFrame(char* name);
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TextFrame();
Construct a TextFrame with default values used for the name,
Location, and Shape.
TextFrame();
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~TextFrame();
Reclaim all resources associated with the TextFrame when the TextFrame
object is deleted.
~TextFrame();
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void MoveTo( Location location);
Move the TextFrame's visible window to a specified Location.
void MoveTo( Location location);
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void Resize( Shape shape);
Change the dimensions of the TextFrame's visible window to a
specified Shape.
void Resize( Shape shape);
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void Resize( float factor);
Change the dimensions of the TextFrame's visible window by multiplying
each dimension by a given amount.
void Resize( float factor);
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int IsNamed(char* n);
Reply if the given string is equal to the name of the Frame.
int IsNamed(char* n);
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TextFrame& operator<<(char *stringValue);
An overloaded stream output operator that outputs a character
string to the TextFrame. The text characters of the string
are placed at the end of the current utput stream displayed in
the TextFrame's visible window.
TextFrame& operator<<(char *stringValue);
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TextFrame& operator<<(int intValue);
An overloaded stream output operator that outputs an integer
value to the TextFrame. The integer value is converted to a
string of text characters that are placed at the end of the
current utput stream displayed in the TextFrame's visible window.
TextFrame& operator<<(int intValue);
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TextFrame& operator<<(long longValue);
An overloaded stream output operator that outputs a long integer
value to the TextFrame. The long integer value is converted to a
string of text characters that are placed at the end of the
current output stream displayed in the TextFrame's visible window.
TextFrame& operator<<(long longValue);
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TextFrame& operator<<(float floatValue);
An overloaded stream output operator that outputs a floating point
value to the TextFrame. The long integer value is converted to a
string of text characters that are placed at the end of the
current output stream displayed in the TextFrame's visible window.
TextFrame& operator<<(float floatValue);
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TextFrame& operator<<(double doubleValue);
An overloaded stream output operator that outputs a double-length
floating point value to the TextFrame. The double-length
floating point value is converted to a
string of text characters that are placed at the end of the
current output stream displayed in the TextFrame's visible window.
TextFrame& operator<<(double doubleValue);
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TextFrame& operator<<(char charValue);
An overloaded stream output operator that outputs a single character
value to the TextFrame. The character value is placed at the end of the
current output stream displayed in the TextFrame's visible window.
TextFrame& operator<<(char charValue);
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