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Panel(Frame& frame, char *name, Location location, Shape shape);
Construct a Panel as a region within an existing Frame. In
addition to the Panel's name, the Location within
the Frame and the Shape of the Canvas are specified. It is
important that the Frame be of sufficient size so that the
Panel's position and dimensions allow the Panel to be
entirely contained within the Frame.
Panel(Frame& frame, char *name, Location location, Shape shape);
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char* getName();
Return the name of the Panel. The name of the Panel is
defined by the Panel's constructor.
char* getName();
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void Add(Button& button);
Add the specified Button to the Panel. Any number of Button objects (and
TextBox objects) may be added to the Panel provided that their
placement and size does not cause them to overlap within the Panel.
void Add(Button& button);
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void Add(TextBox& tbox);
Add the specified TextBox to the Panel. Any number of TextBox objects
(and Button objects) may be added to the Panel provided that their
placement and size does not cause them to overlap within the Panel.
void Add(TextBox& tbox);
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